WAVELETS FOR COMPUTER GRAPHICS
THEORY AND APPLICATIONS

Eric J. Stollnitz
University of Washington

Tony D. DeRose
Pixar Animation Studios

David H. Salesin
University of Washington


Cover
Cover
Contents
Contents
Errata
Errata
Matlab
Matlab
MK
Ordering


Overview

This distinctly accessible introduction to wavelets provides computer graphics professionals and researchers with the mathematical foundations for understanding and applying this new and powerful tool.

ISBN 1-55860-375-1
245 pages
69 figures
15 color plates
hardcover
$49.95 in the US
Wavelets are rapidly becoming a core technique in computer graphics, with applications to:

Stressing intuition and clarity, this book offers a solid understanding of the theory of wavelets and their proven applications in computer graphics.

Although previous introductions to wavelets have presented an elegant mathematical framework, that framework is too restrictive to apply to many problems in graphics. In contrast, this book focuses on a generalized theory that naturally accommodates the kinds of objects that commonly arise in computer graphics, including images, open curves, and surfaces of arbitrary topology.

The book also contains a foreword by Ingrid Daubechies and an appendix covering the necessary background material in linear algebra.


<stoll@amath.washington.edu> 4:21 pm, 17 September 1997