Images |
20 coefficients |
200 coefficients |
16,000 coefficients |

Curves |
level 3.1 |
level 5.4 |
level 8.0 |

Surfaces |
229 triangles |
2,000 triangles |
10,000 triangles |

Simulation |
no refinement |
6 refinements |
final gather |

The Article |
Wavelets for Computer Graphics: A
Primer. Eric J. Stollnitz, Tony D. DeRose, and
David H. Salesin. IEEE Computer Graphics and
Applications, 15(3):76-84, May 1995 (part 1), and
15(4):75-85, July 1995 (part 2). |
||

The Book |
. Eric J. Stollnitz,
Tony D. DeRose, and David H. Salesin. Morgan Kaufmann,
San Francisco, 1996.Wavelets for Computer Graphics:
Theory and Applications |
||

Matlab |
Matlab code used to generate endpoint-interpolating
B-spline wavelet matrices and figures for the book and the
IEEE CG&A article. |

Eric Stollnitz |
Tony DeRose |
David Salesin |

More coprehensive information about wavelets can be obtained from Wavelet Digest and MathSoft's Wavelet Resources.

<stoll@amath.washington.edu> | 4:01 pm, 1 October 1998 |