For two of the results we show a movie clip, called "projected sources" (e.g., here and here), that bears some explanation. To demonstrate the amount of parallax in the scene, we zoom in on a region of the picture surface and flip through the source photographs that project to that region; geometry at the dominant plane will be stable, while objects off of the dominant plane will shift.
Figure 1
Source images (movie) | ![]() |
Projected sources | ![]() |
Average image (cropped, un-warped) | ![]() |
Seams | ![]() |
Final result (automatically computed) | ![]() |
Figure 9
Source images (movie) | ![]() |
User-applied strokes |
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Initial result (automatically computed) | ![]() |
Seams | ![]() |
Final result | ![]() |
Figure 10
Source images (movie) | ![]() |
Initial result (automatically computed) | ![]() |
User-applied strokes | ![]() |
Seams | ![]() |
Final result | ![]() |
Figure 11
Source images (movie) | ![]() |
Initial result (automatically computed) | ![]() |
User-applied strokes | ![]() |
Seams | ![]() |
Final result | ![]() |
Figure 12
Source images (movie) | ![]() |
Projected sources (movie) | ![]() |
Initial result (automatically computed) | ![]() |
User-applied strokes | ![]() |
Seams | ![]() |
Final result | ![]() |
Figure 13
Source images (movie) | ![]() |
Seams | ![]() |
Final result (automatically-computed) | ![]() |