We constructed a 2 plane light field of the same size as our piecewise-linear (uncompressed) surface light field (MOVIE). There were a number of decisions to be made about how to arrange the light field--these are discussed in greater detail in the paper and a tech report. We use the geometry-corrected rendering technique of the Lumigraph paper with the full scanned geometry. These two models are of roughly equal quality: the SLF has sharper surface detail but the lumigraph gets some nice anti-aliasing for free.