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Computer Graphics Courses Offerings: Autumn 2002
Course-number links lead to course home pages.
‡ indicates the course is offered in
the current quarter. Detailed descriptions follow the summary.
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‡ |
CSE 457 |
Computer Graphics (undergraduate) |
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CSE 458 |
Computer Animation |
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CSE 490ap |
Animation Production Seminar |
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CSE 490ca |
Computer Animation Production I (undergraduate) |
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CSE 490cv |
Computer Vision |
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CSE 490dc |
Digital Character Animation |
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CSE 490dv |
Digital Video Design and Pre-Production for Animation |
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CSE 557 |
Computer Graphics (Graduate) |
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CSE 558 |
Special Topics in Computer Graphics |
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CSE 590b |
Computer Graphics Seminar |
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CSE 590gm |
GRAIL Seminar |
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CSE 591 |
Current Trends in Computer Graphics (Professional
Masters Program) |
Introduction to Computer Graphics (undergraduate)
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Course Number |
CSE 457 |
Credits |
4 |
Prerequisites |
CSE 326 |
Description |
Introduction to computer image synthesis, modeling, and
animation. Topics may include visual perception, color theory,
displays and framebuffers, image processing, affine and projective
transformations, quaternions, hierarchical modeling, hidden surface
elimination, shading, ray-tracing, anti-aliasing, texture mapping,
curves, surfaces, particle systems, dynamics, realistic character
animation, and traditional animation principles. |
Computer Animation
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Course Number |
CSE 458 |
Credits |
5 |
Prerequisites |
CSE 457, ART 380, or MUSIC 403 |
Description |
Introduction to basic principles of computer generated
animation. Focus on the modeling and lighting of animated characters.
Students from Art, CSE, and Music team up on projects to be built on
commercially-available modeling and lighting packages. |
Animation Production Seminar
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Course Number |
CSE 490ap |
Credits |
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Prerequisites |
Permission of instructor |
Description |
The Animation Production Seminar is open to students
from any area in the University who have an interest in digital animation.
Short films ("shorts"), animated feature films and television
commercials will be reviewed and analyzied in depth. Emphasis will be
placed on the technical and aesthetic basics of animation production in
commercial studio environments. Practicing animators and other guest
lecturers from the animation industry will present topics ranging from
character development and performance to compositing and post
production. |
Computer Animation Production I (undergraduate)
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Course Number |
CSE 490ca |
Credits |
5 |
Prerequisites |
CSE 458 |
Description |
An introduction to the animation production process
from start to finish in ten weeks. Students from Architecture, Art, CSE and
Music apply the knowledge gained in CSE 458. The entire class works together
to produce a short animated film. Topics include scene planning, digital
cinematography, creature and hard surface modeling, animatics and basics of
character animation and rendering techniques. |
Computer Vision
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Course Number |
CSE 490cv |
Credits |
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Prerequisites |
CSE 326 |
Description |
The goal of computer vision is to compute properties
of the three-dimensional world from digital images. Problems in this field
include identifying the 3D shape of an environment, determining how things
are moving, and recognizing familiar people and objects, all through
analysis of images and video. This course provides an introduction to
computer vision, including such topics as feature detection, image
segmentation, motion estimation, image mosaics, 3D shape reconstruction,
and object recognition. |
Digital Character Animation
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Course Number |
CSE 490dc |
Credits |
3 |
Prerequisites |
CSE 458 |
Description |
The Digital Character Animation class focuses on the
design, creation and animation of believable simulated characters.
Architecture, Art, Music, and CSE students will study all styles of
animation. The course will include in-depth motion analysis of both
classical and computer generated works. Topics include: character design
and pre-planning, design of model sheets, character rigging, character
motion in action and acting, design for multiple characters, crowd scenes,
lip synching and principles of character animation. |
Digital Video Design and Pre-Production for Animation
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Course Number |
CSE 490dv |
Credits |
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Prerequisites |
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Description |
Introduce students to the basics of animation
principles and production as they relate to story development and design.
An analysis of award winning CG animated shorts and a review of the CG
pipeline will be covered in this class. Emphasis of the class will be on
the design, development, and production of several storyreels - a tool for
the pre-production of animated features and shorts. Students will also use
authoring tools to design motion, and look and feel for DVD
production. |
Computer Graphics (graduate)
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Course Number |
CSE 557 |
Credits |
3 |
Prerequisites |
CSE major, solid knowledge of linear algebra |
Description |
Introduction to image synthesis and computer modeling,
emphasizing the underlying theory required for undertaking computer graphics
research. Topics include color theory, image processing, affine and
projective geometry, hidden-surface determination, photorealistic image
synthesis, advanced curve and surface design, dynamics, realistic character
animation. |
Special Topics in Computer Graphics
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Course Number |
CSE 558 |
Credits |
3 |
Prerequisites |
CSE major and CSE 557 or permission of instructor. |
Description |
Advanced topics in computer graphics not treated in CSE
557. Topics vary from year to year but typically include advanced aspects of
image synthesis, animation, and 3D photography. |
Computer Graphics Seminar
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Course Number |
CSE 590b |
Credits |
3 |
Prerequisites |
Permission of instructor |
Description |
Topics covered: Matrix Computations I & II, Root
Finding/Nonlinear Equations, Optimization, Linear and Quadratic Programming,
Data Fitting, Ordinary Differential Equations, Discretization Methods, and
Interval Arithmetic. |
GRAIL Seminar
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Course Number |
CSE 590gm |
Credits |
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Prerequisites |
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Description |
GRAIL lab meeting and research seminar. The seminar
is jointly offered with MSR (Microsoft Research) every other quarter,
meeting once a week at MSR for research presentations by UW and MSR
personnel. |
Current Trends in Computer Graphics (PMP)
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Course Number |
CSE 591 |
Credits |
4 |
Prerequisites |
CSE majors only |
Description |
Introduction to computer image synthesis, modeling, and
animation emphasizing the state-of-the-art algorithm applications. Topics may
include visual perception, image processing, geometric transformations,
hierarchical modeling, hidden-surface elimination, shading, ray-tracing,
anti-aliasing, texture mapping, curves, surfaces, particle systems, dynamics,
realistic character animation, and traditional animation principles. |
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