GRAIL: Courses

Computer Graphics Courses Offerings: Autumn 2002

Course-number links lead to course home pages.
indicates the course is offered in the current quarter.
Detailed descriptions follow the summary.

CSE 457

Computer Graphics (undergraduate)

CSE 458

Computer Animation

 

CSE 490ap

Animation Production Seminar

 

CSE 490ca

Computer Animation Production I (undergraduate)

 

CSE 490cv

Computer Vision

 

CSE 490dc

Digital Character Animation

 

CSE 490dv

Digital Video Design and Pre-Production for Animation

 

CSE 557

Computer Graphics (Graduate)

 

CSE 558

Special Topics in Computer Graphics

 

CSE 590b

Computer Graphics Seminar

 

CSE 590gm

GRAIL Seminar

 

CSE 591

Current Trends in Computer Graphics
(Professional Masters Program)


Introduction to Computer Graphics (undergraduate)

Course Number

CSE 457

Credits

4

Prerequisites

CSE 326

Description

Introduction to computer image synthesis, modeling, and animation. Topics may include visual perception, color theory, displays and framebuffers, image processing, affine and projective transformations, quaternions, hierarchical modeling, hidden surface elimination, shading, ray-tracing, anti-aliasing, texture mapping, curves, surfaces, particle systems, dynamics, realistic character animation, and traditional animation principles.


Computer Animation

Course Number

CSE 458

Credits

5

Prerequisites

CSE 457, ART 380, or MUSIC 403

Description

Introduction to basic principles of computer generated animation. Focus on the modeling and lighting of animated characters. Students from Art, CSE, and Music team up on projects to be built on commercially-available modeling and lighting packages.


Animation Production Seminar

Course Number

CSE 490ap

Credits

Prerequisites

Permission of instructor

Description

The Animation Production Seminar is open to students from any area in the University who have an interest in digital animation. Short films ("shorts"), animated feature films and television commercials will be reviewed and analyzied in depth. Emphasis will be placed on the technical and aesthetic basics of animation production in commercial studio environments. Practicing animators and other guest lecturers from the animation industry will present topics ranging from character development and performance to compositing and post production.


Computer Animation Production I (undergraduate)

Course Number

CSE 490ca

Credits

5

Prerequisites

CSE 458

Description

An introduction to the animation production process from start to finish in ten weeks. Students from Architecture, Art, CSE and Music apply the knowledge gained in CSE 458. The entire class works together to produce a short animated film. Topics include scene planning, digital cinematography, creature and hard surface modeling, animatics and basics of character animation and rendering techniques.


Computer Vision

Course Number

CSE 490cv

Credits

Prerequisites

CSE 326

Description

The goal of computer vision is to compute properties of the three-dimensional world from digital images. Problems in this field include identifying the 3D shape of an environment, determining how things are moving, and recognizing familiar people and objects, all through analysis of images and video. This course provides an introduction to computer vision, including such topics as feature detection, image segmentation, motion estimation, image mosaics, 3D shape reconstruction, and object recognition.


Digital Character Animation

Course Number

CSE 490dc

Credits

3

Prerequisites

CSE 458

Description

The Digital Character Animation class focuses on the design, creation and animation of believable simulated characters. Architecture, Art, Music, and CSE students will study all styles of animation. The course will include in-depth motion analysis of both classical and computer generated works. Topics include: character design and pre-planning, design of model sheets, character rigging, character motion in action and acting, design for multiple characters, crowd scenes, lip synching and principles of character animation.


Digital Video Design and Pre-Production for Animation

Course Number

CSE 490dv

Credits

Prerequisites

Description

Introduce students to the basics of animation principles and production as they relate to story development and design. An analysis of award winning CG animated shorts and a review of the CG pipeline will be covered in this class. Emphasis of the class will be on the design, development, and production of several storyreels - a tool for the pre-production of animated features and shorts. Students will also use authoring tools to design motion, and look and feel for DVD production.


Computer Graphics (graduate)

Course Number

CSE 557

Credits

3

Prerequisites

CSE major, solid knowledge of linear algebra

Description

Introduction to image synthesis and computer modeling, emphasizing the underlying theory required for undertaking computer graphics research. Topics include color theory, image processing, affine and projective geometry, hidden-surface determination, photorealistic image synthesis, advanced curve and surface design, dynamics, realistic character animation.


Special Topics in Computer Graphics

Course Number

CSE 558

Credits

3

Prerequisites

CSE major and CSE 557 or permission of instructor.

Description

Advanced topics in computer graphics not treated in CSE 557. Topics vary from year to year but typically include advanced aspects of image synthesis, animation, and 3D photography.


Computer Graphics Seminar

Course Number

CSE 590b

Credits

3

Prerequisites

Permission of instructor

Description

Topics covered: Matrix Computations I & II, Root Finding/Nonlinear Equations, Optimization, Linear and Quadratic Programming, Data Fitting, Ordinary Differential Equations, Discretization Methods, and Interval Arithmetic.


GRAIL Seminar

Course Number

CSE 590gm

Credits

Prerequisites

Description

GRAIL lab meeting and research seminar. The seminar is jointly offered with MSR (Microsoft Research) every other quarter, meeting once a week at MSR for research presentations by UW and MSR personnel.


Current Trends in Computer Graphics (PMP)

Course Number

CSE 591

Credits

4

Prerequisites

CSE majors only

Description

Introduction to computer image synthesis, modeling, and animation emphasizing the state-of-the-art algorithm applications. Topics may include visual perception, image processing, geometric transformations, hierarchical modeling, hidden-surface elimination, shading, ray-tracing, anti-aliasing, texture mapping, curves, surfaces, particle systems, dynamics, realistic character animation, and traditional animation principles.


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updated 20 August 2002